BOARD INTERACTION
On clear, surviving ember cells become charged. Adjacent charged cells chain on detonation, producing the "INFERNO" cascade.
COMBO ROLE
Damage payoff — the loudest element. Converts board state into spike damage.
SIGNATURE
Saturated orange-red. Ember sparks, heat shimmer, sharp flash on detonation. Crackle on charge, percussive crack on detonation.
PRIMARY RACE
Pirates
Raw, kinetic, "all here, all now." Passive scales raw ember damage.
SEE RACE PROFILE →






